Monday, June 30, 2008


So, who's seen Wall-e yet? Anyone?
(looks for raised hands)
It's a pretty good time. I interned on Wall-e my first summer at Pixar. Don't let that fool you, i wasn't allowed to do any real work. I did get to participate in story meetings though, which was a truly great experience. They had a cracker-jack team of people working on that one, i tell you what.
The finished product was really impressive. A simple love story at the heart of a message film about getting your head out of your regularly scheduled programming. Definitely on the artsier side; main characters that don't really speak english, the strongest scenes in the film conducted without dialogue, a modicum of mixed media and a spoonful of social commentary. Especially in mainstream feature animation, where there is an ever-present nudge to be as accessible as possible to the entire family, i personally applaud the efforts of any film that can take it just one step to either side of that line and still come out quality.

So big ups for Wall-e! Kung Fu Panda turned out pretty excellent too. (this was originally going to be a quick post about wall-e, then some art, but i said so much about it, i thought it fair to mention the 'competition', as it were) A simple, honest story supplemented with totally bad-ass visuals! Congrats to all the dreamworks crew. You guys did a great job.

Seems like it'd also do to make mention of the work that i'm doing at Disney! I'm working on Rapunzel now, which has been fantastic. The image at the left was released at our last press conference. This thing is going to look fantastic, and we've got a really solid story to back it up. I'm sure i can't say too much more about it, so i'll leave it at that.

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